As product managers, we feel like every decision we make is high stakes. It's good occasionally to think about, hey, what's the magnitude? And then, is it reversible?
35 years of product design wisdom from Apple, Disney, Pinterest and beyond | Bob Baxley
June 12, 2025
Featuring: Gibson Biddle (Former VP of Product at Netflix and Chegg, Product Strategy Teacher)
9 quotes · 8 insights
Watch Full EpisodeMost decisions don't matter as much as you think
Own your career like a product - nobody else will
At some point, understand that you are responsible for your career, not your workplace.
In your career, it's just a lot like building a product. You have theories and hypotheses, you find ways to experiment with them, and then you were successful or you failed.
Start with action, not planning
Have a point of view yourself, and then get everybody's feedback. That's frankly, when I would join a new company, I would give myself two weeks to develop the product strategy for that company, which is a little outrageous, but I would just do it fast.
Build for 10x transformation, not incremental improvement
The job of an entrepreneur at the beginning is just to find out something that's 10X better. Delight is trying to work in that magnitude.
Meetings multiply until they consume all available time
Begin your day with intent, okay? What are the three to five things I'm hoping to do today? Second, minimize meetings, okay? Minimize meetings. That sucks the life out of everybody, including you.
Help first, ask later - that's how mentorship begins
Don't ask a person to be your mentor. That's really awkward. First, identify them. Say, this is a person I think that could be helpful to me. And then, find ways to be helpful.
Do the work no one else will
The only reason people need managers is that we need someone to force us to do the things that are important that we don't enjoy doing. So, I'm always self-managing myself.
Simplicity beats features in driving real value
As a rule, I never used rules as thumbs, but these two percenters, I would kill them. If I launched something and it was only 2% we'd, we called it scraping the barnacles, just get rid of it.